Android and iOS

RASP, cheating and economy security in mobile games

Protection designed for real workflows, from banking to field operations.

Industry use cases1 min readEditorial methods

Client resilience and game-economy rules belong together. Rewards and competitive outcomes must not rely solely on modifiable device values.

Evaluation approach

Use server authority for scores and rewards where possible. Treat client results as reports. Where local logic is necessary, add consistency checks and economic limits.

Application example

Determine daily reward eligibility from server account and period records, not a local counter. Suspicious signals may trigger review, with an appeal route for legitimate players.

Limits and considerations

Emulator use is not cheating in every game. Define supported platforms and competition rules before attaching permanent account penalties to that signal.

Checks and decisions

  • Keep economy decisions server-side
  • Verify purchase outcomes
  • Separate enforcement and appeals

Track unfair gain, competitive integrity and mistaken penalties alongside detections.

Sources

The primary references above provide the technical basis. Example workflows and evaluation suggestions are this publication’s explanations, not independent test results for a particular product.